The Scythe
The Scythe is Death's main weapon and can be transformed into 3 other forms by using Prismium in the Control Room. It always has four animation attacks and a charge attack which does a base of 50 damage.
The Scythe - "Anywhere Death goes, the Scythe follows. The two are inseparable. It is the physical incarnation of Death's supreme power, and Death alone can wield it. This legendary weapon can cut through time, space, and the elements. Legend has it, this scythe gives off the most awful noxious gases, can summon lightning, and even make a nice cup of black coffee from Kopi Luwak beans, all at a snap of skeletal fingers."
Tier
|
Damage
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
10/12/13/15
|
|
|
|
Handy for making cuts, at both a practical and organizational level.
|
|
2
|
12
|
|
|
|
|
|
3
|
15
|
|
Critical Chance +10%
|
|
|
|
4
|
20
|
|
Unleashes a Gust of Wind With Each Attack.
|
|
|
|
Diss Scythe - "Death has never really shown any interest in the various mythological folklore from the world's surface. For one thing, he's far too busy with work to have any free time to dedicate to such musings. For another, he's not really into theological discussions. This elegant blade wasn't named with the intention of trying to fit in with any particular community. That's not how things are done here."
Tier
|
Damage
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
20
|
|
Long Range
|
|
Can be used to infiltrate your employees and dismember those who talk about you behind your back.
|
The Diss Scythe, as shown in the Employee Handbook
|
2
|
20
|
|
Long Range - Premium 1
|
|
|
|
3
|
23
|
|
Long Range - Premium 2
|
|
|
|
4
|
25
|
|
Long Range - Premium 3
|
|
|
|
Parasol 1.0 - "In 1941, Death was doing some scouting with his R&D team on the southern continent, to install a pipeline running from the Well of Souls to the icy tundra. This series of experiments went off without a hitch, until their equipment was destroyed by a band of angry penguins."
Tier
|
Damage
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
15
|
|
|
|
Top-tier gear combining a shield and spear all in one. Now that's a weapon!
|
The Parasol 1.0, as shown in the Employee Handbook
|
2
|
25
|
|
+3 Defense
|
|
|
|
3
|
30
|
|
|
|
|
|
4
|
35
|
|
+5 Defense
|
|
|
|
Twinsie - "If you ask Death what his favorite movie is, he will immediately bemoan the fact that he doesn't have time to go to the movies with all the work he has to do, and we can believe it, too! Nevertheless, there are some little hints as to Death, Inc.'s CEO's taste in movies... and Twinsie is one of them."
Tier
|
Damage
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
35
|
|
Death and Dismemberment I
|
|
Double the blades for double the fun-erals.
|
The Twinsie, as shown in the Employee Handbook
|
2
|
35
|
|
Death and Dismemberment I
|
|
|
|
3
|
40
|
|
Death and Dismemberment II
|
|
|
|
4
|
50
|
|
Death and Dismemberment III
|
|
|
|
Sickles - "Curved and sharpened by combat, the Sickles are Death's signature weapons. In fact, neither Jacob nor Death forged them. These ordinary-looking tools were found at the bottom of a petrified tar pit, deep in a misty forest in the mortal world. The strangest thing about that place is that despite the heavy fog blanketing the trees and no matter the season, it's always nice and warm there."
Tier
|
Damage
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
10
|
|
|
2
|
They seize the means of production in the blink of an eye!
|
The Sickles, as shown in the Employee Handbook
|
2
|
11
|
|
Reduces Rush Cooldown by 0.1s
|
2
|
|
|
3
|
12
|
|
Increases Rush Invulnerability By 0.1s
|
2
|
|
|
4
|
13
|
|
Reduces Rush Cooldown By 0.2s
|
2
|
|
|
The Cloak
"Since the beginning (and, for some timelines, the end), Death has worn a black-hooded robe, also known as the Mantle in some parts of the world. But as the saying goes, 'the Clothes do not maketh the man, since most men don't go around with scythes harvesting others' souls.'
The Cloak has the ability to turn into just about anything — although it definitely has a preference for destructive weapons — and becoming invisible."
Cloak Weapons
Death's Cloak will attack for you. All Cloak attacks are represented with the color purple. While they don't use Mana, they all have cooldowns. Behammorth is the first Cloak weapon the player can use, as it is obtained from the Tutorial.
Behammorth - "We all have bad days at work, and Death particularly hates when people take him for an idiot. Edburt Behammer, for example, was one of the mail department's best managers, but he had the annoying tendency to push the envelope a bit too far. If a colleague was talking too loudly, rather than simply asking them to quiet down a bit, he'd jump straight to headbutting them. He was big into body language."
Tier
|
Damage
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
100
|
5.5s
|
|
|
A bit on the heavy side, but not unwieldy with the right attitude.
|
|
2
|
150
|
5.5s
|
|
|
|
Behammorth, as shown in the Employee Handbook
|
3
|
185
|
5.5s
|
|
|
|
|
4
|
250
|
5.5s
|
|
|
|
|
Shake Spear - "Back in the days of yore, the company was in its infancy, and Death still enjoyed working out in the field, without having to spend too much time worrying about administrative formalities. He was quietly harvesting tormented souls along the banks of the Tiber, when, for the only time in his miserable existence, a mortal soul managed to touch him with the sharpened tip of a lance!"
Tier
|
Damage
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
25
|
4.0s - 1 Charge
|
|
3
|
An ode elegance, but mostly, to sharpness.
|
|
2
|
30
|
4.0s - 1 Charge
|
|
3
|
|
|
3
|
40
|
4.0s - 2 Charges
|
|
3
|
|
Shake Spear, as shown in the Employee Handbook
|
4
|
55
|
3.0s - 2 Charges
|
|
3
|
|
|
Sisword - "Death is a real history buff, though he doesn't like to admit it or even talk about it. But just one look at his magnificent collection of trophies will tell you all you need to know about his interest in history's most noteworthy characters and events. Medieval times were a non-stop procession of alliances and epic sagas, and Death took rare delight in the idea of welcoming Eleanor of Aquitaine to the land of the dearly departed."
Tier
|
Damage
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
55
|
2.8s
|
Aerial Attacks Deal +10% Damage
|
|
Two blades are better than one.
|
The Sisword, as shown in the Employee Handbook
|
2
|
90
|
2.8s
|
Aerial Attacks Deal +20% Damage
|
|
|
|
3
|
65
|
2.8s
|
Aerial Attacks Deal +30% Damage
|
|
|
|
4
|
150
|
2.8s
|
Aerial Attacks Deal +50% Damage
|
|
|
|
Drageanor - "Of the two blades that make up the lost treasure of Eleanor, the rightful queen of Aquitaine, the Drageanor is the thicker one. When the twin swords fell into Jacob's expert hands, he decided to give the Drageanor an original twist in order to make it stand out even more from its sister blade. This sword has been enchanted and can launch projectiles that are as deadly as its razor-sharp blade."
Tier
|
Damage
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
25
|
2.4s
|
All Weapons Gain +5% Chance Of Critical
|
|
It's always a pleasure to combine close combat with long-distance duels.
|
|
2
|
30
|
2.4s
|
All Weapons Gain +8% Chance Of Critical
|
|
|
|
3
|
35
|
2.4s
|
All Weapons Gain +15% Chance Of Critical
|
|
|
|
4
|
45
|
2.4s
|
Critical Deals +50% Damage
|
|
|
Drageanor, as shown in the Employee Handbook
|
Slaymore - "Sometimes, there are some very strange goings-on at Death, Inc. They are so out of the ordinary that even the oddest employees begin to wonder if they're in their right minds working there. Thanks to the Cloak, Death can travel through time and space and, where the origins of this broadsword are concerned, he claims it's better to leave certain things to the R&D department, forget about it, and get back to work."
Tier
|
Damage
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
75
|
2.5s
|
Gain +10 HP
|
|
A hefty tool to make BIG budgetary cuts.
|
Slaymore, as shown in the Employee Handbook
|
2
|
85
|
2.5s
|
Gain +25 HP
|
|
|
|
3
|
95
|
2.5s
|
Temporarily Gain +5 HP With Each Termination
|
|
|
|
4
|
125
|
2.5s
|
Gain +50 HP
|
|
|
|
Slaygore - "Nearly identical to the Slaymore, the Slaygore stands out for its ability to produce intense jolts when it strikes. It might seem like a metamorphosis somewhat inspired by the Cloak, but this magic entity reflects all the ideas and passions of the person who uses it. The same goes for the ideas and feelings they reject. The Slaygore represents the shame Death feels toward himself. Although it is a majestic weapon, its metal carries intense frustration."
Tier
|
Damage
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
75
|
1.8s
|
Frenzy Fills Up More With Each Attack
|
|
A way of shocking your colleagues into taking your side.
|
Slaygore, as shown in the Employee Handbook
|
2
|
|
|
|
|
|
|
3
|
|
|
|
|
|
|
4
|
|
|
|
|
|
|
Whirl Daggers - "Death doesn't find it particularly easy to get along with all the Sorrows, but when he does manage it, the results are as you would expect. When she was being hired, Magratoa, the explosive manager of the Natural Disasters Department, backed up her application with a powerful tidal wave that wiped a whole archipelago off the map with just a snap of her fingers. Initially, Death was not impressed."
Tier
|
Damage
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
15
|
7.0s - 3 Charges
|
Applies Poisoned
|
|
This weapon won't let anything stand in your way.
|
The Whirl Daggers, as shown in the Employee Handbook
|
2
|
25
|
7.0s - 4 Charges
|
Applies Poisoned
|
|
|
|
3
|
35
|
7.0s - 4 Charges
|
Applies Poisoned
|
|
|
|
4
|
40
|
7.0s - 6 Charges
|
Applies Poisoned
|
|
|
|
Daggust - "Death doesn't find it particularly easy to get along with all the Sorrows, but when he does manage it, the results are as you would expect. When she was being hired, Magratoa, the explosive manager of the Natural Disasters Department, backed up her application with a powerful tidal wave that wiped a whole archipelago off the map with just a snap of her fingers. Initially, Death was not impressed."
Tier
|
Damage
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
20
|
6.0s - 2 Charges
|
|
|
You'll be blown away by their awesomeness.
|
Daggust, as shown in the Employee Handbook
|
2
|
20
|
4.0s - 2 Charges
|
|
|
|
|
3
|
35
|
3.0s - 2 Charges
|
Applies Bleed
|
|
|
|
4
|
45
|
2.0s - 2 Charges
|
Applies Bleed
|
|
|
|
Kaze-Kunai - "The Kaze-kunai, or wind tools, were all forged by Death himself before he decided to enter into a millenia-long collaboration with Jacob that is still paying off to this very day. These knives are forged from a metal that is lighter than air, but much sharper than any mineral found on the surface. They open up to form a fan, which Death particularly appreciates when he's working out in the field."
Tier
|
Damage
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
15
|
3.0s - 4 Charges
|
|
2
|
Designed to in-ti-mi-date foes.
|
The Kaze-Kunai, as shown in the Employee Handbook
|
2
|
16
|
3.0s - 4 Charges
|
Adds Another Projectile
|
3
|
|
|
3
|
17
|
3.0s - 4 Charges
|
Adds Another Projectile
|
4
|
|
|
4
|
18
|
3.0s - 4 Charges
|
Adds Another Projectile
|
5
|
|
|
Arashi-Kunai - "The Kaze-kunai, or wind tools, were all forged by Death himself before he decided to enter into a millenia-long collaboration with Jacob that is still paying off to this very day. These knives are forged from a metal that is lighter than air, but much sharper than any mineral found on the surface. They open up to form a fan, which Death particularly appreciates when he's working out in the field."
Tier
|
Damage
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
5
|
3.0s
|
Applies Bleed
|
6
|
If you're looking for a tornado version of a kitchen knife, you're in the right place.
|
The Arashi-Kunai, as shown in the Employee Handbook
|
2
|
7
|
3.0s
|
Adds Another Projectile
|
7
|
|
|
3
|
9
|
3.0s
|
Adds Another Projectile
|
8
|
|
|
4
|
10
|
3.0s
|
Adds Another Projectile
|
9
|
|
|
Ferral Fists - "These muscular arms, whose scaly skin glows with an odd black slime (yuck), could belong to Death — don't be surprised if you bump into Death, Inc.'s CEO in the gym, 'cuz he's a real gym rat — but they don't. They used to be the pride and joy of Roze, a creature who doesn't come from the surface."
Tier
|
Damage
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
150
|
5.0s
|
Applies Deflation 1
|
|
Rule with an iron fist... in an iron glove.
|
The Ferral Fists, as shown in the Employee Handbook
|
2
|
150
|
5.0s
|
Applies Deflation 1
|
|
|
|
3
|
150
|
5.0s
|
Applies Deflation 2
|
|
|
|
4
|
150
|
5.0s
|
Applies Deflation 3
|
|
|
|
Raparrier - "A steely duel saber, this blade is manifestation of pure anger. If wield by a layperson, they will immediately be overcome by a wave of intense rage and will not be able to let go until they have speared an enemy with the Raparrier! Death, of course, is immune to this effect. In truth, he was the one who asked Jacob to enchant the rapier with this curse so nobody would steal it from him at the supermarket."
Tier
|
Damage
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
15
|
2.0s
|
Has A 25% Chance To Pierce
Pierce Applies An Extra 50 Damage
|
|
En garde! This fancy blade is fond of duels, debates and, most of all, parrying blows.
|
The Raparrier, as shown in the Employee Handbook
|
2
|
20
|
2.0s
|
|
|
|
|
3
|
25
|
2.0s
|
50% Chance To Pierce
|
|
|
|
4
|
30
|
2.0s
|
Pierce Deals 100 Damage
|
|
|
|
Dirty Dagger - "A small shiv of modest appearance, the so-called Dirty Dagger should never be underestimated. For starters, it's one of those blades that best combines speed and efficiency. We once saw Orville test a prototype of this weapon on a nut-and-screw-filled bolster. After just a couple of minutes of testing, the training course was covered with a thin layer of iron filings."
Tier
|
Damage
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
5
|
4.0s
|
Applies Backstab
|
|
Getting stabbed is never a pleasant experience, but it stings that much more when it's in the back.
|
The Dirty Dagger, as shown in the Employee Handbook
|
2
|
|
4.0s
|
Applies Backstab
|
|
|
|
3
|
|
2.0s
|
Applies Backstab
|
|
|
|
4
|
|
1.0
|
Applies Backstab
|
|
|
|
Rocket Launcher - "A simple rocket launcher recovered from some random battlefield on the surface? That's what it looks like. But appearance can be deceptive, and this one is hiding the malicious soul that inhabits it. While alive, Sophie worked as Major Pliskhan's aide-de-camp, while he himself was still quite active on the mortal plane. Soldiers who witnessed her potential in combat knew her by several names: 'Sergeant Kill-Joy,' 'Sophie the Harpy,' or 'The Punisher.'"
Tier
|
Damage
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
75
|
10.0s
|
|
|
State-of-the-art weapon of mass destruction.
|
The Rocket Launcher, as shown in the Employee Handbook
|
2
|
103
|
5.0s
|
Explosion Projects Debris
|
|
|
|
3
|
123
|
5.0s
|
|
|
|
|
4
|
138
|
5.0s
|
|
|
|
|
Revelation Bow - "The enchanted bow, known as 'Revelation,' is not one of Death's favorite weapons. It is, however, an elegant, light, and quick-to-use bow that's ideal for close combat. Its cord, woven from a thousand-year-old beast's hair, can launch devastating projectiles when drawn back to maximum tension. Nevertheless, Death doesn't like carrying it around for two good reasons."
Tier
|
Damage
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
40
|
2.0s - 2 Charges
|
|
1
|
This bow calms tempers and is great for letting off steam at the shooting range on Friday nights.
|
|
2
|
40
|
2.0s - 2 Charges
|
Arrows Seek Out Their Targets
|
1
|
|
The Revelation Bow, as shown in the Employee Handbook
|
3
|
40
|
2.0s - 2 Charges
|
Shoot Two Arrows
|
2
|
|
|
4
|
50
|
2.0s - 3 Charges
|
|
2
|
|
|
Brutumhammer - "We all have bad days at work, and Death particularly hates when people take him for an idiot. Edburt Behammer, for example, was one of the mail department's best managers, but he had the annoying tendency to push the envelope a bit too far. If a colleague was talking too loudly, rather than simply asking them to quiet down a bit, he'd jump straight to headbutting them. He was big into body language."
Tier
|
Damage
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
15
|
1.8s
|
Charged Attack +15% Damage
|
|
An instant ice-breaker.
|
|
2
|
15
|
1.8s
|
Enemies Are More Vulnerable To Stun
|
|
|
The Brutumhammer, as shown in the Employee Handbook
|
3
|
15
|
1.8s
|
Charged Attacks Deal +25% Damage
|
|
|
|
4
|
|
|
|
|
|
|
Pitbook
"Pitbook — The Company's Codex, Its Heart and Soul
The Codex has gone by many names: The Book of Doors, The Book of the Void, The Tale of the Final Passage. It's not a particularly serious book, which is why it's not surprising to see the following on its inside cover: 'The Top 100 Stupidest Deaths' or 'Anyone Who Reads This Will Die Soon... No, Seriously.'"
Spells
Death's Pitbook will launch various attacks. All spells are represented by the color green and will use Mana. While none have cooldowns, some do have limits to how many the player can use at once.
Fire Arrow - "During his studies at the old Cronell University, where undead entities learn to bend space and time to their own will, Death picked up his first Pitbook, in which he enters all his arcane creations. The first of these concepts became the Fire Arrow spell. This spell really turns up the heat on the battlefield."
Tier
|
Damage
|
Mana cost
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
15
|
15
|
|
|
1
|
It flies straight, it burns... What more could you ask for?
|
|
2
|
16
|
15
|
|
Burn Damage Increases By 3
|
1
|
|
|
3
|
17
|
15
|
|
|
1
|
|
|
4
|
20
|
15
|
|
|
1
|
|
|
Dark Talons - "Dark Talons is not like other spells. This summons can only be cast by those versed in necromancy, which is Death's primary magical discipline. Each of the claws is a concentration of shadows that cruelly cut through any targets that find themselves in Death's immediate surroundings."
Tier
|
Damage
|
Mana cost
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
10
|
10
|
|
|
|
"Shadowy talons, bursting forth from the deep..."
|
|
2
|
15
|
10
|
|
Gain +10 Max Mana
|
|
|
|
3
|
15
|
10
|
|
Gain +25 Max Mana
|
|
|
|
4
|
20
|
10
|
|
Gain +50 Max Mana
|
|
|
|
Myriad of Stars - "As a matter of form, all spells involving some degree of subtlety related to cosmic forces include the word 'star.' The Myriad was prototyped during the whole of Antiquity, at the roots of Mount Cyllene. This ritual was devised to make observing the stars easier, but a technical problem uncovered that starry displays were actually the perfect projectiles for combat."
Tier
|
Damage
|
Mana cost
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
8
|
25
|
|
|
|
Mortally dangerous but also deadly glamorous!
|
|
2
|
8
|
25
|
|
Spells Deal +25% Damage
|
|
|
|
3
|
8
|
25
|
|
Gain +25% Mana Regen
|
|
|
|
4
|
8
|
25
|
|
Spells Deal +40% Damage
|
|
|
|
Spitfire - "Pitbook is a magical book, similar to Flying Books. They might all share the same ferocity at heart, but unscrupulous Opuscules like Pitbook are a little more subtle about it. They have vast memories, and anyone who manages to tame one is sure to keep track of all their affairs for the rest of time. Possibly even longer in Death's case. This is not the book's only power."
Tier
|
Damage
|
Mana cost
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
5
|
16
|
0.3s
|
Applies Burn
|
|
Don't you dare say, "Pitbook, use Spitfire!" It won't go down well.
|
|
2
|
10
|
16
|
0.3s
|
Applies Burn
Burn Increases Duration By 1
|
|
|
|
3
|
12
|
16
|
0.3s
|
Applies Burn
Burn Increases Duration By 2
|
|
|
|
4
|
13
|
16
|
0.3s
|
Applies Burn
Burn Increases Duration By 3
|
|
|
|
Poison Mist - "As a general rule, Death's not really into poisons. But after overhearing two minions tell a particular anecdote, he got the idea to work on this spell. The minions were trapped in a packed elevator at Death, Inc. when, all of a sudden, a horrid smell engulfed the confined space, trapping the two poor souls in a suffocating prison of misery and disgust."
Tier
|
Damage
|
Mana cost
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
1
|
15
|
1.2s
|
Applies Poisoned
|
|
A curse inspired by a recurring phenomenon in crowded elevators.
|
|
2
|
1
|
15
|
1.2s
|
Applies Poisoned
Poisoned Lasts 1 Second Longer
|
|
|
|
3
|
1
|
10
|
1.2s
|
Applies Poisoned
Poisoned Lasts 3 Seconds Longer
|
|
|
|
4
|
1
|
10
|
1.2s
|
Applies Poisoned
Poisoned Lasts 5 Seconds Longer
|
|
|
|
Boulderain - "Conjuring up stone out of thin air simply isn't possible, unless you're an adult gargoyle. These formidable creatures can harness the spiritual power hidden in telluric lines and use it to transport rocky masses through space and time. Boulderain is one example of this. It's one of the basic elements of a gargoyle's training."
Transform
|
Damage
|
Mana cost
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
20
|
35
|
0.4s
|
|
|
Brad's secret attack, plain and simple.
|
|
2
|
25
|
35
|
0.4s
|
Gain +3 Defense Upon Casting
|
|
|
|
3
|
30
|
35
|
0.4s
|
|
|
|
|
4
|
35
|
35
|
0.4s
|
Gain +5 Defense Upon Casting
|
|
|
|
Mordicine - "This curse results from a combined occultist and apothecary experiment. It's child's play, really. The sorcerer scratches themself and releases the dark power flowing through their entrails that sorcerers refer to as the shadow. In doing so, their muscles strengthen and they become more aggressive, among other delightful side effects. In short, they suffer a little bit of pain now so they can inflict a great deal of pain on others afterward."
Transform
|
Damage
|
Mana cost
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
0
|
100
|
8.0s
|
Applies Intoxicated
|
|
A shot for extreme bodybuilding, but not without consequences.
|
|
2
|
0
|
100
|
8.0s
|
Applies Intoxicated
Intoxicated Last 1 More Second
|
|
|
|
3
|
0
|
100
|
8.0s
|
Applies Intoxicated
Reduces HP Loss From Intoxicated By 5
|
|
|
|
4
|
0
|
100
|
8.0s
|
Applies Intoxicated
Intoxicated Lasts 5 More Seconds
Reduces HP Loss From Intoxicated By 10
|
|
|
|
Sacrifix - "One of the rare spells that Death didn't come up with himself. Very sporadically at Death, Inc., certified inspectors from the Dreadsury, colleagues of Mr. O'Shah, manage to show up at the 'worst possible moment,' according to Gordon Grimes. As soon as a department records a sudden peak in souls, which then results in an extraordinary distribution of Soulary at the company, the Dreadsury appears as if from nowhere to check it out."
Transform
|
Damage
|
Mana Cost
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
0
|
100
|
1.5s
|
Applies Unstable Healing
|
|
A type of demonic leech that slowly sucks your life away.
|
|
2
|
0
|
100
|
1.5s
|
Applies Unstable Healing
Unstable Healing Increases Healing By 15
Unstable Healing Decreases Duration By 1
|
|
|
|
3
|
0
|
100
|
1.5s
|
Applies Unstable Healing
Unstable Healing Increases Healing By 20
|
|
|
|
4
|
0
|
100
|
1.5s
|
Applies Unstable Healing
Unstable Healing Increases Healing By 35
|
|
|
|
Soul Razor - "Before becoming such good friends that they were inseparable for their final years at old Cronell, Saturday and Death were fiercely competitive. When it came to sorcery, Death always earned the jury's favor, leaving Saturday in second place for eternity. But when it came to their social lives, the latter was far more adept. The Soul Razor was his secret weapon: He sliced off infinitesimally small parts of the souls of his fellow students, friends, and family members for his own gain. And to gradually gain influence over them."
Tier
|
Damage
|
Mana cost
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
15
|
15
|
|
Applies Soul Rage
Temporarily Deal +5% Damage To Each Enemy You Hit
|
|
Just a few slices are enough to increase your destructive power.
|
|
2
|
|
15
|
|
Applies Soul Rage
Soul Rage Increases Damage Bonus By 10%
|
|
|
|
3
|
|
15
|
|
Applies Soul Rage
Soul Rage Increases Damage Bonus By 15%
|
|
|
|
4
|
|
15
|
|
Applies Soul Rage
Adds Another Incantation
|
|
|
|
Firescreamer - "Although mastering fire is one of the first skills you learn when studying magic, it remains quite a challenging exercise. Plus, even though Pitbook is able to breathe fire on its own, Death knows Pitbook well and knows this skill isn't worth developing further. But when the magical book really flies into a rage, it can't be contained. As a result, this spell makes use of the book's ability as a last resort, to restore order during contentious meetings. Fight fire with fire."
Tier
|
Damage
|
Mana cost
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
2
|
50
|
|
|
|
Shouting is no way to win an argument, but if you can throw in some flames...
|
|
2
|
4
|
50
|
|
Breathes More Flames
|
|
|
|
3
|
7
|
50
|
|
|
|
|
|
4
|
7
|
50
|
|
Flames Go Further
|
|
|
|
X4-Cyst
Tier
|
Damage
|
Mana cost
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
|
|
|
|
|
Say hello to your friendly and bouncy co-workers.
|
|
2
|
|
|
|
|
|
|
|
3
|
|
|
|
|
|
|
|
4
|
|
|
|
|
|
|
|
Vladisaw - "In his final years at university, Death spent most of his time hanging out with a small group of close friends. They were always coming up with increasingly diabolical way to celebrate the end of term! There was Saturday, an entity from the Great Beyond who was very well-versed in making pacts, as well as being the life of the party. And good old Vlad, of course, a precious vampire known for his brightly colored and elegant clothing."
Tier
|
Damage
|
Mana cost
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
0
|
100
|
3.0s
|
Applies Sacrificial Healing
|
|
This voodoo trick will give you a level head, albeit at the cost of your health.
|
|
2
|
15
|
100
|
3.0s
|
Applies Sacrificial Healing
Sacrificial Healing Increases Healing By 5
|
|
|
|
3
|
15
|
100
|
3.0s
|
Applies Sacrificial Healing
Sacrificial Healing Increases By 10
|
|
|
|
4
|
15
|
100
|
3.0s
|
Applies Sacrificial Healing
Sacrificial Healing Increases Healing By 15
|
|
|
|
Aleistar - "Death actually got the idea for the Aleistar spell after seeing some technical damage in the R&D Department. Orville wanted to show him a prototype of a Scythe that can be drawn and sheathed using a smartphone app, but it didn't work out quite as planned. After a momentary shrieking noise, all employees working on that floor were hit by a concentrated arcane lightning bolt, which zapped them all straight to reception to file their death certificates with Patrick!"
Tier
|
Damage
|
Mana cost
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
75
|
50
|
0.7s
|
|
|
A display of magic and destruction!
|
|
2
|
75
|
50
|
0.7s
|
Retaliate Triggers The Spell
|
|
|
|
3
|
85
|
50
|
0.7s
|
|
|
|
|
4
|
75
|
50
|
0.7s
|
Casts A Double-Explosion
|
|
|
|
Dark Claws - "This spell is quite similar to the Dark Talons summons — Dark Claws are said to be their 'lite' version. As with any other part of the shadowy body belonging to the creature, the talons take a certain amount of time to appear after the magic words have been spoken. If you want to speed things up, like at the cafeteria waiting line, for example, you can use Dark Claws to cut to the chase."
Tier
|
Damage
|
Mana cost
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
8
|
10
|
0.14s
|
Applies Bleed
|
|
"Claws shredding through shadows like a lightning bolt..."
|
|
2
|
|
|
0.14s
|
Applies Bleed
Bleed Gains +10 Max Charges
|
|
|
|
3
|
|
|
0.14s
|
Applies Bleed
Bleed Gains +20 Max Charges
|
|
|
|
4
|
|
|
0.14s
|
Applies Bleed
|
|
|
|
Bees - "A large number of employees and minions at Death, Inc. might not believe it, but the Bees are, strictly speaking, the same as those found at the surface. They aren't actually living-dead Bees. Death decided to include some in his magical arsenal due to their high potential to deliver stinging attacks. In exchange for their help, Death provides them with interchangeable magic stingers. After all, it's important for them to have a fighting chance at a peaceful life in the Great Beyond!"
Tier
|
Damage
|
Mana cost
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
10
|
15
|
|
|
|
Great for the environment, but very, very annoying!
|
|
2
|
14
|
15
|
|
Bees Move Faster
|
|
|
|
3
|
15
|
15
|
|
|
|
|
|
4
|
18
|
15
|
|
Death Moves Faster
|
|
|
|
Moskillito - "Jacob and Orville regularly update their spreadsheets to include all variants of the Scythe, the macabre metamorphoses of the Cloak, and the spells written in Pitbook. They are sorted in order of aggressiveness, effectiveness, and technomagic optimization. Out of all weapons combined, Moskillto is always in the top three of these rankings."
Tier
|
Damage
|
Mana cost
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
20
|
50
|
|
|
|
Nefarious mosquito mothership.
|
|
2
|
21
|
50
|
|
Spell Gains 5% Lifesteal
|
|
|
|
3
|
22
|
50
|
|
Spell Gains 15% Lifesteal
|
|
|
|
4
|
23
|
50
|
|
Lifesteal Increases By 10%
|
|
|
|
Skyfall - "Skyfall is a fairly basic spell. Lightning pulverizes a target without warning. That's it. Clear and simple, just like Death's anger. This curse was improvised on the spot, following an argument with Grimes and Krank. They were both refusing to wear a mask and apply social distancing. At least they were agreeing on something, for once, however ill-advised that something might be."
Tier
|
Damage
|
Mana cost
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
30
|
100
|
0.9s
|
|
|
A tremendous storm spell designed to strike with surgical precision.
|
|
2
|
45
|
50
|
0.9s
|
|
|
|
|
3
|
45
|
35
|
0.9s
|
|
|
|
|
4
|
45
|
25
|
0.9s
|
|
|
|
|
Makeshift Rockets - "Nobody at Death, Inc. can say with any certainty what Death's hobbies are, especially since the boss has been suffering from persistent burnout. The things that make Death happy are mostly documented (or lost) in the archives and are rarely written here. However, Orville remembers having been helped by him for a science project, when he was on his third-year internship at Death, Inc."
Tier
|
Damage
|
Mana cost
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
5
|
25
|
|
|
|
An explosive surprise for those idiots who hog the copy machine.
|
|
2
|
20
|
25
|
|
Adds Another Projectile
|
|
|
|
3
|
20
|
25
|
|
|
|
|
|
4
|
30
|
25
|
|
Adds Another Explosion
|
|
|
|
Piercing Ray - "This spell shoots out an esoteric prism from nowhere, then, when the dark energy is concentrated at its a center, a rain of piercing colors falls down onto the magician's enemies. This is one of Death's masterpieces, which earned him public recognition two years in a row in Close to the Bone, the Great Beyond's favorite celeb mag."
Tier
|
Damage
|
Mana cost
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
12
|
50
|
|
|
|
Beautiful beams of light that take the form of a rain of piercing arrows as they fall.
|
|
2
|
17
|
50
|
|
|
|
|
|
3
|
17
|
50
|
|
Periodic Casts A Ray
|
|
|
|
4
|
17
|
50
|
|
Periodic Casts Another Ray
|
|
|
|
Spiteful Chomper - "You're no doubt already familiar with the claws and talons belonging to Charlie, the shadowy creature captured by Death, but have you ever seen any of his many mouths? With this spell, you can summon one of the creature's heads, with a mouth filled with teeth so fearsome they can bite through anything. And these adorable mouths love to chow down on uncooperative minions."
Tier
|
Damage
|
Mana cost
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
5
|
15
|
3.0s - 3 Charges
|
|
|
Goes by the name of Charlie and loves getting right to the heart of your enemies! Delightful.
|
|
2
|
12
|
15
|
3.0s - 3 Charges
|
Termination Regenerates 50 Mana
|
|
|
|
3
|
20
|
15
|
3.0s - 3 Charges
|
|
|
|
|
4
|
20
|
15
|
3.0s - 3 Charges
|
Termination Heals 1 Injury
|
|
|
|
Starry Halo - "Death has the power to move through time and space at will. Obviously, for administrative reasons, Death, Inc. does follow a strict timeline, which is consistent with that on the surface. This helps keep employees and minions on an even keel. When it suits him, though, Death travels to the future to bring back the latest ingenious new developments."
Tier
|
Damage
|
Mana cost
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
10
|
50
|
8.0s
|
|
|
These spin around you, all aglow!
|
|
2
|
11
|
50
|
4.0s
|
|
|
|
|
3
|
11
|
50
|
4.0s
|
Increases Orbital Speed
|
|
|
|
4
|
26
|
50
|
1.0s
|
Applies Burn
|
|
|
|
Poisoned Gift - "Death finds the idea of poisoning rather quaint. It's powerful enough to be effective, but also quite sneaky. It can take a while to kick in, though. So, he had to find a killer compromise to make it work for him."
Tier
|
Damage
|
Mana cost
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
5
|
10
|
|
Applies Poisoned
|
2
|
Just reading this spell can make you feel nauseous...
|
|
2
|
8
|
10
|
|
Applies Poisoned
Poison Adds 1 Additional Stack
|
2
|
|
|
3
|
10
|
10
|
|
Applies Poisoned
|
2
|
|
|
4
|
13
|
10
|
|
Applies Poisoned
Poison Adds 2 Additional Stacks
|
2
|
|
|
Star Raving Mad - "Just like its counterpart in the 'star' group, Star Raving Mad was created during antiquity, when Death was still out in the field reaping mortal souls the old-fashioned way. Hidden behind his Cloak, that had turned brown from the surrounding sand, Death attended a play on the perils of Theseus at an amphitheater incognito. The stagehands who were operating the deus ex machina almost killed the masked actress playing Ariadne by dropping an enormous fake sun made of clay on her."
Tier
|
Damage
|
Mana cost
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
35
|
100
|
7.0s
|
|
|
Watch the whole galaxy literally rain down.
|
|
2
|
45
|
100
|
7.0s
|
|
|
|
|
3
|
45
|
75
|
3.0s
|
|
|
|
|
4
|
45
|
50
|
0.0s
|
|
|
|
|
Boomerang-Hex - "Launching magic to attack one's opponent is well within the grasp of even the most novice sorcerer. After finishing his studies at old Cronell, Death impressed the jury at his defense by 'spinning' pure Mana essence into a crescent shape, which meant the spell flew out in front of him... before returning to its destination! First-rate esoteric prowess!"
Tier
|
Damage
|
Mana cost
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
8
|
30
|
|
|
|
What goes around comes around... Although you won't get caught in its wake.
|
|
2
|
9
|
30
|
|
|
|
|
|
3
|
10
|
30
|
|
|
|
|
|
4
|
11
|
30
|
|
Bigger Boomerang
|
|
|
|
Shockwave - "This curse is mere child's play. The sorcerer focuses all their mental abilities and then releases their spiritual energy in a single wave. The burst launches an energy wave the sweeps out in a large circle around the sorcerer. Death proved to be particularly good at this one. They do so hotheaded people tend to be a bit quicker at mastering this particular skill."
Tier
|
Damage
|
Mana cost
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
15
|
50
|
0.4s
|
|
|
A good way of getting rid of those pesky Minions (and any dust).
|
|
2
|
15
|
35
|
0.4s
|
|
|
|
|
3
|
15
|
35
|
0.4s
|
Increases The Range Of The Energy Wave
|
|
|
|
4
|
15
|
35
|
0.4s
|
The Energy Wave Reaches Its Peak Range
|
|
|
|
Explosion - "This spell's entry is covered in post-it notes, staples, and bookmarks of various colors. These aren't for decoration. It's better to avoid touching the Pitbook unless you have permission to do so. For one, the adorable book might take a chunk out of you. And, for another, there's a high chance you'll unwittingly cause an Explosion."
Tier
|
Damage
|
Mana cost
|
Cooldown
|
Effect
|
Hits
|
Description
|
Images
|
1
|
75
|
50
|
|
|
1
|
This spells gives off a faint smell of burning, but it sends everything flying.
|
|
2
|
100
|
50
|
|
|
1
|
|
|
3
|
100
|
30
|
|
|
1
|
|
|
4
|
125
|
15
|
|
|
1
|
|
|